SNAKES AND LADDERS GAME: AN ALTERNATIVE INSTRUCTIONAL STRATEGY TO ENHANCE THE LEARNERS’ GRAMMATICAL PROFICIENCY
Abstract
This present study reports on the findings related to the use of the snake and ladder game as a strategy to enhance the learners’ grammatical proficiency in mastering simple future tense. The participants were 27 eleventh graders of SMK Asrama Pembina Masyarakat. A number of instruments used in this study. The developments of the students’ grammatical proficiency were collected through the two sets of pre-test and post-test. The data related to the students’ attitude toward grammatical problems and the implementation of snake and ladder game were collected through questionnaires. Observation was employed to record the students’ participation during the lesson. The findings revealed that the students’ grammatical proficiency significantly improved. There were 20 (74.07%) out of 27 students who passed the criterion of minimum completeness of 75. The average score of students showed 77.26. Through the distributed questionnaires, the findings also demonstrated the positive thoughts and attitudes related to the game they played during the lesson. The students’ participation to the use of the snake and ladder game in teaching-learning activity in the classroom was also pleasing. It can be concluded that the application of this game can meet the all criteria of success of cycle. In other words, it can play positive role in developing the learners’ grammatical proficiency.
Keywords
Full Text:
PDFReferences
Ezzi, N. A. A. (2012). Yemeni teachers’ beliefs of grammar teaching and classroom practices. English Language Teaching, 5(8), 170–184. https://doi.org/10.5539/elt.v5n8p170
Ho, P. V. P., & Binh, N. T. (2014). The effects of communicative grammar teaching on students’ achievement of grammatical knowledge and oral production. English Language Teaching, 7(6), 74–86. https://doi.org/10.5539/elt.v7n6p74
Khonmohammad, H., Gorjian, B., & Eskandari, Z. (2014). Using Games to Affect Learners’ Motivation in Learning Grammar, 5(March), 324–341. Retrieved from http://www.ijllalw.org/finalversion5327.pdf
Kusrini, E. (2012). Teaching Vocabulary for Junior High School Students Using Snake and Ladder Game, XIX, 1–9.
Latief, M.A. 2012. Research Methods on Language Learning: An Introduction. Malang: UM Press.
Panggabean, H. (2015). Problematic approach to English learning and teaching: A case in Indonesia. English Language Teaching, 8(3), 35–45. https://doi.org/10.5539/elt.v8n3p35
Sachdeva, M. 2016. Language Games: A Diversion from the Regular Classroom. Research Journal of English Language and Literature (RJELAL), 4(2), 169 – 173.
Tuan, L., & Doan, N. (2010). Teaching English Grammar Through Games. Studies in Literature & Language, 1(7), 61–75. Retrieved from www.cscanada.net/index.php/sll/article/.../j.sll.../1463
Türkmen, Y. (2016). The Effects of Using Online Concordancers on Teaching Grammar Çevrimiçi Derlem Kullanımının Dilbilgisi Öğretimine Etkileri, 20(1), 145–152.
Widodo, H. P. (2006). Approaches and procedures for teaching grammar. English Teaching: Practice and Critique, 5(1), 122–141. https://doi.org/10.1017/CBO9781107415324.004
Yolageldili, G., & Arikan, A. (2011). Effectiveness of Using Games in Teaching Grammar to Young Learners. Elementary Education Online, 10(1), 219–229. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=ehh&AN=67363107&site=ehost-live
Refbacks
- There are currently no refbacks.